On this page, I talk about the environment and the inspiration behind the environment.

Village
The game’s environment takes place in a village, the village was a happy place before the price skyrocketed, and its up to the rogue gardener to grow the vegetables.
Inspiration and the journey
Originally the game was going to be 2D isometric so the art style and the environment was originally inspired by monument valley










These were the original designs for the environment
Concept art for the environment









After a lot of conversations with myself and my lecturer, I decide to change the game from 2D to 3D, which would mean that I had to change the assets of the game.





These are the assets that I made for the game


