Blog

Character design

When it came to the character designs It was a little bit different compared to what I’ve done with the environment and the art direction because in the project proposal there’s not a section for character design, and that’s because at that point I didn’t really know what I wanted the player to be. I …

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Problems with github

Github is a software development website where it has a multitude of features which include bug tracking and tasks management. It is essentially a track of all the developments you’ve made during the game. The previous years have also used GitHub, although it on the face of git hub seemed to be pretty complicated, I …

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Logo design

During the prototype stage of the game making I haven’t made up a name for the game, that’s because I just recently moved away from my group and started working on my own game so I haven’t really had the time to make own logo for my own game, At this point in project it …

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Playtesting

The goal of my plays testing session is to make sure that the lighting is okay, cause the game takes place at night so It’s important for the player to see what’s going on so that they can navigate the level. Playtesting Adam During the playtesting with Adam, it took a while for him to …

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Promotional work

In my original project proposal, I wrote a couple of marketing things I can do to promote the game, one of my goals for the marketing was to educate people about the themes in gueraden which are guerrilla gardening and mutual aid, so I wanted to use promotional marketing work that’s more aligned with educating …

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3D modelling

Before making any 3D models I thought it might be a good idea to buy some 3D models on the asset store for the prototype stage of the game development, I used the Synty studios starter pack SHOW SYNTY STUDIOS I then wrote down a to–do list of 3D models that I had to make …

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